Designed by Babis Giannios (KUNE v LAKIA, Shadows over the Empire) and illustrated by Vincent Dutrait (Robinson Crusoe: Adventures on the Cursed Island, T.I.M.E Stories, Lewis & Clark, Elysium) & Studio Asterman, Alexandria is a eurogame that takes 45-60 minutes to play, albeit a more unconventional one. With asymmetrical gameplay and a shrinking gameplay area, parts of the library are slowly consumed by fire as Heroes seek the treasures within it.
Each of the four Heroes in the game has a different reason for being in the library at the time, and each one has different skills and motivations.
As they move through the randomly-generated layout of the library, the Heroes interact with what they find in the rooms, as well as with each other.
They position themselves to take advantage of the situation as it unfolds, and must manage their time wisely.
In so doing they may rescue books, items or persons and be rewarded with fame. Throughout the game they are confronted by their shared destiny, and this will lead to the dramatic end that defines the ultimate fate of the library.