Arkham Noir: Collector Case #2 – The King in Yellow
New York City. Hired to retrieve a copy of The King in Yellow stolen from an Arkham collector, you are drawn into a web of murder, suicide, and madness. Banned in most countries and denounced from the pulpit, the terrible, irresistible ideas presented in the play are unquestionably unsettling. Are the better qualities of humanity no more than false masks worn to conceal the base passions that rules all men, women, and children? It might be best not to dwell on it, and to
focus on the task at hand.
As private investigator Howard Lovecraft, you will investigate events based on Robert W. Chambers’ collection of stories, The King in Yellow, and on Raymond Chandler’s short story of the same title.
Arkham Noir is a solitaire card game inspired by the interconnected stories of H. P. Lovecraft and other authors, re-imagined as noir detective stories. Each case stands alone.
Gameplay consists of adding cards to open cases, creating lines of investigation in an effort to solve them. The ultimate goal is to score five "puzzle" clue cards in order to piece together the big picture before running out of time or mental stability. Each newly shuffled deck is the start of a unique challenge, with adjustable difficulty levels to accommodate all level of players.