In Castellan, two players work together to build a castle. Wall and tower pieces link together to form courtyards. When you finish a courtyard, you'll claim it with a Keep. The more towers in your courtyard, the higher it scores. Your cards determine what pieces you get each turn . . . but you decide where to put them. If you're clever, the pieces played by your opponent can end up scoring for you! Castellan includes 110 detailed castle pieces and 28 cards, and plays in less than an hour. In Castellan, two players work together to build a castle. Finely-detailed wall and tower pieces link together to form courtyards, and the player who finishes a courtyard claims it with a Keep, scoring points for that courtyard equal to the number of tower pieces surrounding it. n more detail, each player starts the game with two decks of cards: a wall deck and a tower deck. Each card allows a player to play the components shown on it, with the wall deck cards always depicting at least one wall (and some combination of walls/towers) and the tower deck cards always depicting at least one tower (and again some combination of walls/towers). On a turn, a player can play as many cards as she wants, but she draws only one card at the end of her turn. The goal is to create courtyards – and subdivide existing courtyards – while keeping your opponent from doing the same. Players have the same cards in their decks, so the challenge is all about what to use when. The game ends when all the castle pieces are used up, and the player with the most points wins. Two different pairs of Keep colors are available in Castellan, so with two copies of the game – and the right combination of bits – up to four players can play.