This Game is about dodging the Law, ensuring the local vicar is on your side as you build a network within the coastal towns of Cornwall. Discover and use secrets, rent hidden dens like the mayor's wine cellar, get rich and become the best smuggler of them all. This is a surprisingly accurate historical representation of the era. How it plays: In Cornish Smuggler players assume the role of Smugglers in 18th Century Cornwall. Buying and selling goods for gold while employing a network of local characters, secret knowledge, hidden locations, bribes, dirty tricks and a healthy dose of cunning to evade the attentions of the customs officers and the other players. On selling goods, players get to choose how much to sell them for and have to make a choice to either increase their reputation and influence in the community by selling goods cheaply, or just maximise profit by getting the best price they possibly can. Increasing reputation allows a player to transport their contraband more easily and evade customs, but to win the game they must have the most gold out of all the other players. This is where it gets challenging as the higher the price goods are sold for, the stronger the customs forces become. Smuggling in Cornwall was rarely performed by just one person as large swathes of the community were often involved. Players need to build a smuggling network by employing important characters, each of which has a unique ability as well as a cost and effect on a smugglers reputation within the local community. When smuggling goods, the choice of which goods to buy is key. Players can choose to buy big bulky goods, which are hard to fit on board ship (goods and ships are all different shapes and sizes) or smaller more easily transported goods which are worth far less. Also, different sized towns will offer different prices for goods. Smaller towns offer a lower price, but with a lower risk. Larger towns offer better prices and allow smugglers to sell more goods.