|Designer(s)||Charles C. Wright, Jason D. Kingsley|
|Publisher(s)||Terra Nova Games|
|Players||2-4, Best With 4|
|Play Time||Short - 30-60 Minutes|
In the ancient, prosperous regions of Ophir, you're an influential merchant with a singular focus - the construction of the Temple. The Temple is built layer by layer through collective contributions of Silver and Gold. These precious metals are delivered by your merchant ship for Victory Points at the Temple, one of the seven locations you'll be visiting in Ophir.
To afford these precious building materials, you must navigate the region's seas against your clever rivals to collect Goods. You must then decide whether to fulfill the demand at the Market for Coins, or exchange the Goods for Favor at the Temple.
Well-timed trades, efficient cargo storage, and tactical transportation will be the keys to your success. But you must be swift in your travels, because the game ends immediately once the construction of the Temple is complete. Will it be you whose name is spoken alongside the stories of Ophir's wonder?